When I took my first GIS class, I was told that 5% of my time would be spent making maps, while 90% of it would be spent corralling data into usable format and 5% would be spent beating an unresponsive plotter with a cardboard tube. This balance has definitely changed as interoperability has gone from prayer to practice, but I've continued to be frustrated by the time I feel gets lost to a missing shapefile extension or a falsely-defined projection.
For all the fun afforded us by Mapbox's original Tilemill map design platform, it's always been sort of a GIS-y hassle to wrangle data into it. Mind you this is slight, glancing criticism - it's NOTHING compared to getting your geodata to work in Illustrator or any actual GIS platform. But I always found myself wishing I could spend less time racking my brain for where I put that awesome building footprint layer, or trying in vain to find the right ORDER BY syntax for a PostGIS datasource.
Perhaps you've heard, but Mapbox sort of solved my whiny problems. Tilemill 2 is in unsupported alpha, but it's already fulfilling my dream of data-agnostic cartography. The basic idea is that the world - as derived from OpenStreetmap - is some pretty centralizable basedata, so why not just tap the source and style it however you like? Instead of pulling extracts or copies or subsets, Tilemill 2 just gives you the whole damn world, all 330GB-and-counting of it, via super-fast vector tiles (great explanation here). You get to style those tiles with the CartoCSS language, and at that point they're ready for your audience.
It is A LOT of fun to have the world at your fingertips:
For the moment there's no export or serving option, and it'll be interesting to see what Mapbox does with this tool in its already-robust custom mapping lineup. It's also worth noting that planet.osm is not ALL TEH DATAZ - we'll always need a way to use local or personal geodata. But this is a great leap for an already-impressive platform.
It's liberating to be able to focus on cartography with the building blocks already in place.
Props to Gretchen Peterson for some great color ideas as I fiddle with this.
Hello, in what version of ubuntu you install tm2? i try in many and have errors in all =(
ReplyDeleteNice blog!
I used 12.04, but had to do some contortions to make sure the right version of Mapnik was installed. I'm still unsuccessful in getting it onto OSX.
DeleteWow, this is the best explanation I have heard concerning Tilemill 2. Now I am excited.
ReplyDelete